UpdateSystemBase.Update(IEntityWorld, GameTime) Method
Definition¶
Namespace: Brine2D.ECS.Systems
Called every frame to update this system.
public abstract void Update(Brine2D.ECS.IEntityWorld world, Brine2D.Core.GameTime gameTime);
Parameters¶
world IEntityWorld
gameTime GameTime
Implements Update(IEntityWorld, GameTime)