UpdateSystemBase Class
Base class for update systems with default implementations.
public abstract class UpdateSystemBase : Brine2D.ECS.IUpdateSystem, Brine2D.ECS.ISystem
Inheritance System.Object → UpdateSystemBase
Derived
↳ AISystem
↳ AnimationSystem
↳ AudioSystem
↳ PlayerControllerSystem
↳ CameraSystem
Implements IUpdateSystem, ISystem
| Properties | |
|---|---|
| IsEnabled | Whether this system is currently enabled. |
| UpdateOrder | Execution order for this system. Override to customize. Default is Update (0). |
| Methods | |
|---|---|
| Update(IEntityWorld, GameTime) | Called every frame to update this system. |