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GameApplicationBuilder.UseFallbackScene() Method

Replaces the built-in DefaultFallbackScene with a custom scene shown when a scene load fails and SceneLoadFailed has no handler that queues a recovery transition. The fallback scene can inject ISceneLoadErrorInfo to display the failure details.

public Brine2D.Hosting.GameApplicationBuilder UseFallbackScene<T>()
    where T : Brine2D.Engine.Scene;

Type parameters

T

Returns

GameApplicationBuilder

Example

builder.UseFallbackScene<MyErrorScene>();