CompositeKeyBinding Class

Binds a combination of keys that must all be held simultaneously (e.g., Ctrl+S). Press is triggered when the final key completes the combo. Release is triggered when any key in the combo is released this frame, provided all keys were either held or released this frame (i.e., the combo was active).

public sealed record CompositeKeyBinding : Brine2D.Input.InputBinding, System.IEquatable<Brine2D.Input.CompositeKeyBinding>

Inheritance System.ObjectInputBinding → CompositeKeyBinding

Implements System.IEquatable<CompositeKeyBinding>