GamepadButtonPressedEvent Class
Raised when a gamepad button is pressed.
public record GamepadButtonPressedEvent : System.IEquatable<Brine2D.Input.GamepadButtonPressedEvent>
Inheritance System.Object → GamepadButtonPressedEvent
Implements System.IEquatable<GamepadButtonPressedEvent>
| Constructors | |
|---|---|
| GamepadButtonPressedEvent(GamepadButton, int) | Raised when a gamepad button is pressed. |