GamepadConnectedEvent(int, string) Constructor
Definition¶
Namespace: Brine2D.Input
Raised when a gamepad is connected.
public GamepadConnectedEvent(int GamepadIndex, string Name);
Parameters¶
GamepadIndex System.Int32
Name System.String
Namespace: Brine2D.Input
Raised when a gamepad is connected.
public GamepadConnectedEvent(int GamepadIndex, string Name);
GamepadIndex System.Int32
Name System.String