GamepadConnectedEvent Class
Raised when a gamepad is connected.
public record GamepadConnectedEvent : System.IEquatable<Brine2D.Input.GamepadConnectedEvent>
Inheritance System.Object → GamepadConnectedEvent
Implements System.IEquatable<GamepadConnectedEvent>
| Constructors | |
|---|---|
| GamepadConnectedEvent(int, string) | Raised when a gamepad is connected. |