KeyAxisBinding Class

Binds two keys to a single axis (−1 to 1). Useful for keyboard-driven movement (e.g., A/D or Left/Right).

public sealed record KeyAxisBinding : Brine2D.Input.InputBinding, System.IEquatable<Brine2D.Input.KeyAxisBinding>

Inheritance System.ObjectInputBinding → KeyAxisBinding

Implements System.IEquatable<KeyAxisBinding>

Constructors
KeyAxisBinding(Key, Key) Binds two keys to a single axis (−1 to 1). Useful for keyboard-driven movement (e.g., A/D or Left/Right).