PhysicsWorld.GetContactsAll(PhysicsBodyComponent, List) Method
Definition¶
Namespace: Brine2D.Physics
Reads the live contact manifolds for body directly from Box2D and adds them to results. Clears results before writing. Returns immediately if the body is not live or has no active contacts.
public void GetContactsAll(Brine2D.ECS.Components.PhysicsBodyComponent body, System.Collections.Generic.List<Brine2D.Physics.ContactPair> results);
Parameters¶
body PhysicsBodyComponent
The body to query contacts for.
results System.Collections.Generic.List<ContactPair>
List to receive contact pairs.
Remarks¶
Retries internally with a larger buffer if needed — guaranteed to return every contact. Contact normals are oriented away from the other body toward body.