RendererExtensions.PushIntersectedScissorRect(this IRenderer, Rectangle) Method
Definition¶
Namespace: Brine2D.Rendering
Intersect the current scissor rect with a new rect (nested clipping).
public static void PushIntersectedScissorRect(this Brine2D.Rendering.IRenderer renderer, Brine2D.Core.Rectangle rect);
Parameters¶
renderer IRenderer
rect Rectangle
Remarks¶
This is useful for nested UI elements where child clipping should be constrained by parent clipping regions.