BlurEffect.BlurRadius Property
Definition¶
Namespace: Brine2D.Rendering.SDL.PostProcessing.Effects
Blur radius (1.0 = subtle, 5.0 = strong blur). Dynamically controllable via uniforms.
public float BlurRadius { get; set; }
Namespace: Brine2D.Rendering.SDL.PostProcessing.Effects
Blur radius (1.0 = subtle, 5.0 = strong blur). Dynamically controllable via uniforms.
public float BlurRadius { get; set; }