AIBehavior Enum
Definition¶
Namespace: Brine2D.Systems.AI
AI behavior modes.
public enum AIBehavior
Fields¶
Idle 0
No movement.
Patrol 1
Move between patrol points.
Chase 2
Chase target entity when in range.
Flee 3
Flee from target entity when in range.
Wander 4
Random wandering within a radius.