BuoyancySystem Class
Definition¶
Namespace: Brine2D.Systems.Physics
Applies buoyancy, drag, and flow forces to dynamic bodies overlapping any
BuoyancyZoneComponent trigger each fixed-update pre-physics tick.
Registered automatically by AddPhysics().
public sealed class BuoyancySystem : Brine2D.ECS.Systems.FixedUpdateSystemBase
Inheritance System.Object → FixedUpdateSystemBase → BuoyancySystem