FixedUpdateSystemBase Class
Base class for fixed update systems with default implementations.
public abstract class FixedUpdateSystemBase : Brine2D.ECS.Systems.IFixedUpdateSystem, Brine2D.ECS.ISystem
Inheritance System.Object → FixedUpdateSystemBase
Derived
↳ Box2DPhysicsSystem
↳ BuoyancySystem
↳ KinematicCharacterSystem
Implements IFixedUpdateSystem, ISystem
| Properties | |
|---|---|
| FixedUpdateOrder | Execution order for this system. Override to customize. Default is Physics (0). |
| IsEnabled | Whether this system is currently enabled. |
| Methods | |
|---|---|
| FixedUpdate(IEntityWorld, GameTime) | Called at a fixed timestep to update this system. |