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ParticleEmitterComponent.ParticleAtlasRegion Property

Definition

Namespace: Brine2D.Systems.Rendering

Optional atlas region for particles. Takes precedence over ParticleTexture if set. Allows particles to use textures from an atlas for better batching.

public Brine2D.Rendering.TextureAtlas.AtlasRegion? ParticleAtlasRegion { get; set; }

Property Value

AtlasRegion