ParticleEmitterComponent.ParticleAtlasRegion Property
Definition¶
Namespace: Brine2D.Systems.Rendering
Optional atlas region for particles. Takes precedence over ParticleTexture if set. Allows particles to use textures from an atlas for better batching.
public Brine2D.Rendering.TextureAtlas.AtlasRegion? ParticleAtlasRegion { get; set; }