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TilemapLayer Class

Definition

Namespace: Brine2D.Tilemap

Represents a single layer in a tilemap.

C#
public class TilemapLayer

Inheritance System.Object → TilemapLayer

Properties
HasCollision Whether this layer generates collision.
Height Height of the layer in tiles.
Name Layer name \(e\.g\., "background", "gameplay", "foreground"\).
Opacity Layer opacity \(0\.0 = invisible, 1\.0 = fully visible\).
Tiles 2D array of tiles [x, y].
Visible Whether this layer is visible.
Width Width of the layer in tiles.
ZOrder Rendering order \(lower renders first/behind\).
Methods
GetTile\(int, int\) Gets a tile at the specified position.
SetTile\(int, int, Tile\) Sets a tile at the specified position.