PhysicsQueryFilter.ExcludeBodies Property
Definition¶
Namespace: Brine2D.Physics
When non-null, all shapes belonging to any of these bodies are excluded from query
results. Extends ExcludeBody for multi-body self-exclusion (e.g. compound
characters with multiple colliders, or ignore-list queries).
public Brine2D.ECS.Components.PhysicsBodyComponent[]? ExcludeBodies { get; init; }