PhysicsWorld.OverlapCapsuleShapes Method
Definition¶
Namespace: Brine2D.Physics
| Overloads | |
|---|---|
| OverlapCapsuleShapes(Vector2, Vector2, float, Span<OverlapHit>, bool, Nullable<PhysicsQueryFilter>) | Returns all shape hits (one per shape) overlapping the given capsule, written into results. |
| OverlapCapsuleShapes(Vector2, Vector2, float, Span<OverlapHit>, Nullable<PhysicsQueryFilter>) | Returns all shape hits (one per shape) overlapping the given capsule, written into results. |
PhysicsWorld.OverlapCapsuleShapes(Vector2, Vector2, float, Span\<OverlapHit>, bool, Nullable\<PhysicsQueryFilter>) Method¶
Returns all shape hits (one per shape) overlapping the given capsule, written into results.
public int OverlapCapsuleShapes(System.Numerics.Vector2 center1, System.Numerics.Vector2 center2, float radius, System.Span<Brine2D.Physics.OverlapHit> results, out bool wasTruncated, System.Nullable<Brine2D.Physics.PhysicsQueryFilter> filter=null);
Parameters¶
center1 System.Numerics.Vector2
First capsule center point in pixel coordinates.
center2 System.Numerics.Vector2
Second capsule center point in pixel coordinates.
radius System.Single
Capsule radius in pixels.
results System.Span<OverlapHit>
Buffer to receive results.
wasTruncated System.Boolean
Set to true when the internal collection buffer was too small.
filter System.Nullable<PhysicsQueryFilter>
Optional query filter.
Returns¶
System.Int32
Number of results written.
PhysicsWorld.OverlapCapsuleShapes(Vector2, Vector2, float, Span\<OverlapHit>, Nullable\<PhysicsQueryFilter>) Method¶
Returns all shape hits (one per shape) overlapping the given capsule, written into results.
public int OverlapCapsuleShapes(System.Numerics.Vector2 center1, System.Numerics.Vector2 center2, float radius, System.Span<Brine2D.Physics.OverlapHit> results, System.Nullable<Brine2D.Physics.PhysicsQueryFilter> filter=null);
Parameters¶
center1 System.Numerics.Vector2
First capsule center point in pixel coordinates.
center2 System.Numerics.Vector2
Second capsule center point in pixel coordinates.
radius System.Single
Capsule radius in pixels.
results System.Span<OverlapHit>
Buffer to receive results.
filter System.Nullable<PhysicsQueryFilter>
Optional query filter.
Returns¶
System.Int32
Number of results written.