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ScissorRectHelper.Intersect(Nullable, Nullable) Method

Definition

Namespace: Brine2D.Rendering

Computes the effective scissor rectangle when pushing a new rect onto an existing one. Returns the intersection of current and incoming, or a zero-area rectangle when the two do not overlap.

public static System.Nullable<Brine2D.Core.Rectangle> Intersect(System.Nullable<Brine2D.Core.Rectangle> current, System.Nullable<Brine2D.Core.Rectangle> incoming);

Parameters

current System.Nullable<Rectangle>

incoming System.Nullable<Rectangle>

Returns

System.Nullable<Rectangle>